This page collects workplace experiences, questions and discussions submitted by users. Dates shown are submission dates, not periods of employment. Individual reports do not describe the entire company.
Read the community guidelinesA traditional-industry company—stable. If you like working overtime, you can work up to 46 hours of overtime because you can slack off and coast.
The office is clean, and relationships with coworkers are okay.
There is limited room for development. The company relies on a single product, while its other products are not very profitable. You cannot see a future here, and there is no room to improve your technical skills—although your Excel skills will become very strong.
The year-end bonus is decided by your supervisor; they may even give you only a few thousand dollars. Promotions are not based on ability, but on how well you flatter your superiors. The base salary is very low, and raises are very slow.
There is a morning meeting every day and a weekly meeting every Friday. The amount of pressure caused by meetings alone is overwhelming. One part involves rating one another, which affects salaries—it is basically an attempt to drive a wedge between coworkers.
A pension-like company, with free parking (if you have connections, you can even cut in line and secretly let yourself park first—one deputy section manager at a certain unit does exactly this). The company has virtually no systems or rules to speak of. As long as the department manager agrees, you can fraudulently claim as much overtime pay as you want. At one of the company’s money-burning units (not R&D), people stay late to work overtime every day. In particular, the unit’s senior manager comes to work around noon almost every day and works overtime at night.
At one of the company’s so-called “smart X” money-burning units, a group of people hide in a small room within the large office. The partitions are especially high. The unit’s senior manager hides in the last spot in the small room and dozes off during working hours on almost three or more days a week—sleeping loudly enough to snore. One of the deputy section managers follows suit and sleeps as well. Another never does their own work, always watching how others slack off and then filing petty reports. The last deputy section manager appears very diligent, but in fact barely does any work either, constantly watching what everyone else is doing. Work assignments in this unit are always uneven: capable people are given especially heavy workloads, while those without ability are, to put it nicely, treated as janitors; in reality, they are simply drawing a salary without doing anything. R&D bonuses are always divided up by the unit manager and junior managers, serving entirely as the senior manager’s private fund. Most ridiculous of all, the top manager desperately needs the second-in-command’s assistance. Even when the second-in-command behaves recklessly—dozing off at work, doing nothing but talking nonsense to subordinates, acting as though they are highly capable, and so on—the senior manager does not dare say a word, resulting in the engineers below merely obeying on the surface. Because this department has no systems or rules whatsoever, most of the engineers inside it, including the deputy section managers, have also become slackers. Watching videos, reading novels, and browsing websites during work hours are everyday occurrences; one former deputy section manager even played the computer game Lineage M at work without any problem. Highly recommended for people with very poor abilities who want to sleep and slack off at work to join this department.
研能 is extremely, extremely suitable for taking it easy. If you have no burdens, you’re welcome to join—it’s very relaxed.
The year-end bonus is fairly good.
The company environment is very clean.
Colleagues get along quite harmoniously.
You only need to complete the tasks assigned by the company; there’s no need to do them too well.
If you’re short on money, you can occasionally work overtime; they’re easy to talk to.
As long as you’re good at putting on an act, you’re welcome to join.
Every company manager has their own ideas; they just haven’t thought of them yet. Once I think of something, I’ll tell my subordinates.
Company managers think there’s a problem with something; they just don’t know what the problem is. Once I find the problem, I’ll tell my subordinates.
You can’t take too much leave, or your bonus will be deducted.
If there’s nothing to do, you have to find something to do yourself; otherwise, your year-end bonus will be deducted.
Managers have endless meetings every day. We just find ways to prepare reports for the managers’ meetings. It doesn’t matter whether the reports are done well—the managers will report nonsense anyway.
Every month, they give you a motivational pep talk.
Some managers are very good at painting grand visions. The bigger they can make them, the better.
Departments don’t cooperate with one another; if they can be in conflict, they will be, and if they can pass the buck, they will.
Pay raises are difficult, and promotions are even more difficult.
There are always endless experiments to carry out. You’d think you were in a university laboratory, not coming to work.
When you have meetings with managers, the discussion keeps going in circles and nothing gets resolved, until you start questioning your life.
Suitable for settling down; the salary is okay
Very low turnover, with many local employees
Complies with labor laws in all respects
Overtime pay is provided
Most supervisors are very nice
Good working atmosphere
Moderate work pressure, suitable for people with families
Salary increases are extremely difficult unless you get promoted
Promotions are based on seniority and rank, with no consideration of ability
The office environment is relatively poor
Severe air pollution around the company
Average benefits
During the busy season, you may have to support the production line (all departments take turns working as operators, 2 hours each time, twice a week)
1. Punctual working hours, very relaxed at work. As long as you complete about 60% of what your supervisor asks, it’s enough. If there’s something you don’t know how to do, just say you’re not very familiar with it and need to look into it. Later, if your supervisor forgets about it, then it’s no problem (?)
2. Overtime can be claimed
3. The atmosphere at the company is fairly good
4. A standard retirement-oriented company, with 13 months of guaranteed pay
1. A traditional manufacturing company pretending to be an electronics company. Everything big or small at the company has to be run by the chairman.
Overall, the biggest drawback is that the company shows little sign of progress. Strategies that change from one day to the next have made the entire company extremely sluggish.
2. Power struggles are somewhat serious, especially since the chairman is very emotional.
3. The company develops new products, but its R&D capabilities are not very good. It cannot produce anything that looks decent, resulting in constant rework and a host of problems.
4. The old-timers barely have to do any work. The hierarchy is quite clear; the most ridiculous thing is that they often get scolded together (?)
In one of the new business divisions, the work atmosphere is okay, and the new office has nice decor.
If you forget to clock in or out more than twice, money will be deducted. If you take more than one day of personal or sick leave in a month, three quarters of your bonus will be deducted. The daily working hours are 8 hours and 20 minutes. Being one minute late requires you to take personal leave, and the minimum leave request is 2 hours! This means that being one minute late results in two hours’ worth of pay being deducted.
The chairman interferes in everything, big or small, and policies change constantly, making it difficult to get things done.
1. Punctual working hours
2. Very easy if you have at least basic skills
3. Good company atmosphere
1. The chairman frequently interferes with R&D, often causing the direction to change
2. Promotions are difficult, and raises are hard to obtain
3. The R&D department is often required to handle tasks outside its core expertise, yet the company cannot hire specialists
4. The company makes color 3D printers but has no dedicated color specialist