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The interview was conducted in two stages.
2. Interview details: The first stage was an interview with the project manager and a fellow designer.
Remote “Work-Life Balance”: Two remote-work days per week
The entire interview was one-sided, and the fellow designer did not leave the interviewee with a very good impression. They remained focused on rushing through the interview time and did not show the interviewee much tolerance or provide feedback on how to improve.
The assignment instructions actually stated that the explanation only needed to be ten minutes long, but the fellow designer’s questions were overly detailed. They did not explain the purpose behind their questions, or they phrased them in a rhetorical, challenging tone, creating a situation that felt like they were deliberately making things difficult. (For example: “You said you wanted to improve XXX, but you don’t have XX information. Do you really think there’s no problem with designing it this way?”) This tone and questioning style raises concerns about whether there may be issues with future collaboration.
One question was also: “You think the business model of your previous company was inconvenient for end users, so why did you still adopt this model?”
I don’t think this is an appropriate question to ask a designer, because designers do not have the authority to decide on the business model. If the company is still in the early planning stages, I believe a UX designer can still have room to contribute.