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This post was submitted by a user and reflects their personal experience or opinion. The publication date is not an employment or interview date.
Benefits & Company Environment
1. The company environment is comfortable, with beanbag chairs where we can watch TV shows together at noon.
2. Snacks are provided.
3. Fruit and a $200 Uber Eats allowance are provided every week.
4. There is Team Building (in principle, once every quarter).
5. The lunch break is one and a half hours.
6. Flexible start and end times with a 45-minute window, as long as you complete 7.5 hours of work.
Work
1. The colleagues are very capable and easy to get along with. There are many young women, making it very suitable for those of you who have just graduated.
2. It is reasonably suitable as a first job, and you can learn things.
3. Since it is a project-based company, you can work on many different projects.
4. The company has a flat structure, so there are no superior-subordinate issues.
First of all, a large part of the previous comments still applies today.
Benefits & Company Environment
1. Although there is supposedly one iMac per person, the computers are actually quite old, so do not expect them to run very fast.
2. As for software, although everything is currently purchased, some accounts may be deactivated from time to time (because subscriptions cost money), and you will suddenly find yourself wondering: “Huh? Why can’t I use it anymore?!”
3. The boss changes permissions from time to time without notifying anyone in advance, and you may suddenly find yourself wondering: “Huh? Why can’t I find it?”
4. Instant noodles cannot be ordered as snacks because the boss thinks that would amount to providing another meal.
5. Products from the Want Want Group cannot be ordered as snacks because of the boss’s personal political stance.
6. When a new employee joins, a Welcome Lunch is held. The allowance is also $200, and there will be no Uber Eats that week.
7. Although Team Building is supposedly held every quarter, it is often postponed and skipped entirely (held less frequently).
8. Holiday bonuses: $1,000 after completing one year, $500 if employed for less than one year. The internship period does not count, but there is a $600 Lunar New Year red envelope!
9. The year-end bonus is calculated proportionally. The red envelopes at the year-end party are only a few hundred dollars each, so the total usually comes to around $1,000–3,000.
10. Whenever there is a group meal, you have to play strange games instead of simply eating, chatting, and resting.
11. There is no overtime pay or compensatory leave for overtime. The only benefit is that you can arrive 45 minutes late the next day—and only 45 minutes—so remember not to work more than 45 minutes of overtime.
Salary
1. After the internship ends, there is also a three-month probationary period, meaning you receive a lower salary during your first three months.
2. Be careful when negotiating your salary. If you ask for an amount the boss considers too high, he will immediately pull a sour face and start criticizing you as if you were worthless, saying you are not worth that salary—even though he had previously praised and flattered you in every possible way.
3. Check whether your labor and health insurance salary bracket matches your salary. There have been cases where interns paid labor and health insurance premiums but discovered that they were not insured at all, as well as cases where full-time employees’ salaries were underreported. Employees reminded the boss multiple times, but the situation was not improved, and they instead received various absurd explanations and excuses (e.g., “The Ministry of Labor stipulates that adjustments can only be made once every six months, so we follow the same schedule for salary adjustments,” or “Actually, an incorrect bracket will not affect you in the future at all; everything is based on the salary of your last job”).
4. The boss evaluates employees based on personal preferences, directly affecting the size of your raise.
5. The boss promises salary adjustments but delays them whenever possible. The salary adjustment system changes according to whatever he says, and he seems to think employees are asking him for money (e.g., “Do you really think I can give you a raise?” / “But I don’t think you’re at the point where you can get a raise yet” / “Actually, I think even this salary adjustment is already too much for you”).
Work
1. The company places very little importance on UX. Projects are rushed, and you often have to start work directly without even having time to conduct competitor analysis.
2. Sometimes the client’s requirements are not even clear, yet you are expected to immediately provide several pages of wireframes.
3. The inevitable problems at a project-based company: rushed schedules and compressed budgets. As a result, it is impossible to focus on improving the user experience or doing more optimization, and after a project ends, you basically receive no user feedback.
4. There is no promotion system, and career development prospects are limited.
5. Employees are all former interns who became full-time employees, so they still lack experience. There is only so much you can learn at the company, and there is no other industry experience, resulting in a one-person-show situation. The boss is also unwilling to spend money hiring experienced staff (new graduates are cheaper and more obedient).
6. Much of the time, whatever the client says has to be changed for them directly. In addition, the boss has strange, inflexible convictions about his own designs, making communication more difficult.
The Boss’s Issues
1. The boss took some “magical” courses and is working hard to promote and implement them throughout the company. The company feels like one large laboratory, creating a chaotic atmosphere. Stay firm in your own convictions and do not let yourself be brainwashed.
2. The boss used to obey clients’ demands unquestioningly, but after taking the course, he sometimes inexplicably picks fights with clients. This is often because the boss makes promises casually or fails to raise issues at the beginning (even though employees repeatedly point them out to him). He also tells employees that the clients are asking us for help (?), and then ends up making the clients unhappy.
3. Several projects that were completed under extreme time pressure but had exceptionally high levels of completion have also died before launch because the boss picked a fight with the client.
4. He does not like employees discussing work. Whenever he sees employees discussing something, he comes over to “check in,” but if it is an employee he does not want to provoke, he simply ignores them.
5. When team members give off a gloomy atmosphere due to work pressure, the boss privately approaches other employees to express his dissatisfaction, believing that it affects team morale.
6. The boss’s current favorite employees often have to go downstairs to listen to him lecture (vent and talk about the “magical” courses).
7. He frequently changes how the project management tools are used, causing confusion for users.
8. For employees he dislikes, he may suddenly try to make them leave.
9. He says he will train new hires, but then leaves them to fend for themselves. Later, if he discovers that a new hire does not understand something, he blames the senior employees for not teaching them.
10. He makes unbelievably tone-deaf statements, e.g., “I used to give designers very high salaries, starting at 40,000. I was very willing to pay that, but I discovered that high salaries are actually meaningless...” (You can understand how low the current salaries are.)
11. The boss does not like male employees and considers appearance when hiring.
There are too many other issues to list... Many of the previous comments still apply today. People do not change that easily.