The cleaning lady is the most conscientious.
The seating is cramped, with everyone packed together like sardines. Then, ever since someone who spends all day holding his phone, speaking loudly, and wandering around everywhere as if afraid no one knows he is doing something important took over the company—or whatever his title is—every department has been mixed together. Responsibilities are chaotic, and it is completely unclear who to look for when something needs to be done. Every idea and change is implemented or revised whenever he suddenly thinks of it. The so-called SOP is merely something used to deceive our own people and make them feel self-important. Put bluntly, it is just a collection of people’s chaotic ideas cobbled together without regard for whether they conflict with one another. In any case, no one follows them, and they are useless.
The senior management team also brought in a group of classmates and basketball buddies. It is completely impossible to understand what they have to do with the game industry. The newcomers are either uncles who do nothing but attend meetings and copy notes into notebooks, or aunties loudly shouting and thinking they are very impressive. When serious matters come up, all they can say is, “I’m not clear either,” “I don’t know either,” or “This should not be my responsibility.” But when they are in front of the boss, suddenly it is, “I have an idea,” “Yes, yes, yes,” and “Okay, okay, okay”—endlessly flattering and sucking up to him. Then they make their subordinates carry things out: if it goes well, the subordinates are “the best”; if it goes badly, they push the subordinates out to take the blame.
In ordinary situations involving important problems, this group of executives does not have the courage to make decisions either. In the end, they simply follow the original manufacturer’s lead. Only when something goes wrong do they say what should have been done, and then they punish a bunch of unrelated people or front-line staff. Some time ago, a group of people left. The employees promoted afterward were promoted simply because they happened to fill vacancies, without regard for ability. This has left everyone unsure what they are working toward. Apparently, as long as you are lucky, can play basketball, and know how to cling to powerful people, ability is not very important.
Punishments are handed down constantly, with no apparent logic—everything depends on whether the boss is in a good mood. In the end, all I can say is: if you are thinking of joining, you probably should not be too capable. Be good at bluffing and sucking up, and preferably build a relationship with some senior executive who has powerful connections. You are guaranteed to have a great time.