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This company is very willing to train newcomers, unlike most other animation companies, which mainly hire people with experience.
You can learn a great deal here, from animatics, modeling, lighting, and compositing—it's almost like being taught the entire production pipeline from start to finish. However, the hours are extremely grueling, and the process is very demanding. If I had to compare it to something, it would be like a hyperbolic time chamber.
Although you may leave feeling unhappy, once you start working elsewhere in the industry, you will gradually begin to appreciate the training this company provided. Because you understand the entire workflow, even if you later specialize in one area, you can still know how to make things easier for your coworkers. When a particular part of an animation project is short-staffed, you can also volunteer to help, which naturally gives you more opportunities.
Honestly, I highly recommend this company to people who are just entering the industry and have no experience. If you can stay here for more than two years, I guarantee that things will go smoothly for you in the future.
The software used is XSI, an obsolete 3D program whose development has already been discontinued. It takes some time to become familiar with other software when making the transition.
The working hours are extremely long. Sleeping at the company is commonplace, and the overtime culture is very severe, leaving virtually no quality of life.
This is the crux of the issue: when faced with working hours like these and your own life plans, the question of “How long should I stay here?” will inevitably arise.
Except for the founding veterans, who are paid extremely well, ordinary employees will eventually leave at some point.