The overall benefits are good, and the atmosphere is fairly relaxed.
The company has shifted to primarily handling art and Chinese localization for games from the Japanese headquarters, with no independent development anymore.
The headquarters’ requirements for artwork are very demanding.
It is not very friendly toward people who do not contribute much.
If your abilities do not improve, your salary will not increase either.
A red envelope means you can leave
Maximum annual salary is 14 months’ worth (neither more nor less)
Strong capabilities in the industry
Low starting salary and limited salary growth; no company trips
Many cliques, clearly defined internal hierarchies, and a lack of transparency
The managers do not want to play the bad guy, so someone always has to clean up the mess
It is just an outsourced contract manufacturer; once you join, you can only be exploited by the Japanese
Happy colleagues on the surface, but undercurrents, gossip, and public opinion are rampant underneath
Those who consider themselves highly capable and all-rounders, or who want to bask in the aura of a Japanese gaming company, are welcome to give it a try
The compensation is fairly good, with benefits for the three major holidays, birthdays, and other occasions.
The company is generally strong within the industry.
The work mainly consists of handling outsourced projects and is monotonous. The turnaround time for feedback from the Japanese side is also quite long.
The managers are closed-minded and risk-averse, focusing only on what they see. No matter how hard you work in other areas, it has little effect. Information within the various small groups is also not transparent.
It is best to know Japanese. The managers who take over and oversee things on the Japanese side seem quite difficult to deal with. However, if you want to gain experience, you can give it a try—it is still quite a good place.